NXOpen.UF.Disp.J3dEntity Structure — NXOpen Python API Reference 12.0.0 documentation

# NXOpen.UF.Disp.J3dEntity Structure

NXOpen.UF.Disp.J3dEntity is an alias for NXOpen.UF.DispJ3dEntity_Struct

class `NXOpen.UF.``DispJ3dEntity_Struct`

  Bases: `object`

  Refer to UF_DISP_j3d_entity_s for documentation.

Fields

`NXOpen.UF.DispJ3dEntity_Struct.Eid` | NX identifier for this shape
`NXOpen.UF.DispJ3dEntity_Struct.Vectors` | flag for vector data - if true then vectors else triangles
`NXOpen.UF.DispJ3dEntity_Struct.HasTransform` | true if an assembly transform is used
`NXOpen.UF.DispJ3dEntity_Struct.Transform` | assembly transform
`NXOpen.UF.DispJ3dEntity_Struct.PointList` | list of points in groups of 3 for x,y,z
`NXOpen.UF.DispJ3dEntity_Struct.NormalList` | list of normals in groups of 3 for each point ( triangles only )
`NXOpen.UF.DispJ3dEntity_Struct.PointsPerStrip` | number of points in each tri strip
`NXOpen.UF.DispJ3dEntity_Struct.NumStrips` | number of triangle strips
`NXOpen.UF.DispJ3dEntity_Struct.TotalPoints` | total number of points in the point_list
`NXOpen.UF.DispJ3dEntity_Struct.Sheet` | true if this is a sheet body ( need bi-directional normals )
`NXOpen.UF.DispJ3dEntity_Struct.Color` | RGB color from 0.0 to 1.0 for red, green, blue
`NXOpen.UF.DispJ3dEntity_Struct.Name` | entity name (if one is found)