| Commit |
Commits any edits that have been applied to the builder. |
| Destroy |
Deletes the builder, and cleans up any objects created by the builder. |
| GetBendPoints |
Get bending points for polyline to render the connection. |
| GetCommittedObjects |
For builders that create more than one object, this method returns the objects that are created by commit. |
| GetConnection |
Get the connection object of the connection builder. |
| GetEnd |
Gets the end port of this pipe. |
| GetEndLocation |
Get the end location of this connection. |
| GetEndTee |
Gets the end Tee. |
| GetEndTeeLocation |
Get the connection location for tee object at the end of the connection. |
| GetNewEndTeeConnection |
Gets new connection after inserting the end Tee. |
| GetNewStartTeeConnection |
Gets new connection after inserting the start Tee. |
| GetObject |
Returns the object currently being edited by this builder. |
| GetStart |
Gets the start port of this connection. |
| GetStartLocation |
Get the start location of this connection. |
| GetStartTee |
Gets the start Tee. |
| GetStartTeeLocation |
Get the connection location for tee object at the start of the connection. |
| SetBendPoints |
Set bending points for polyline to render the connection. |
| SetEnd |
Sets the end port of this pipe. |
| SetEndLocation |
Set the end location of this connection. |
| SetEndTeeLocation |
Set the connection location for tee object at the end of the connection. |
| SetStart |
Sets the start port of this connection. |
| SetStartLocation |
Set the start location of this connection. |
| SetStartTeeLocation |
Set the connection location for tee object at the start of the connection. |
| ShowResults |
Updates the model to reflect the result of an edit to the model for all builders that support showing results. |
| Validate |
Validate whether the inputs to the component are sufficient for commit to be called. |