Regular API function

simReadCustomDataBlockTags / sim.readCustomDataBlockTags

Description Reads the tags of all custom data that is stored inside of an object, a scene, or the application. See also sim.readCustomDataBlock.
C/C++
synopsis
simChar* simReadCustomDataBlockTags(simInt objectHandle,simInt* tagCount)
C/C++
parameters
objectHandle: handle of the object, sim.handle_scene or sim.handle_app.
tagCount: a pointer to an integer receiving the number of tag strings contained in the returned buffer.
C/C++
return value
the tags (each followed by the zero-char) or nil in case of an error (or if no tags are present). The user is in charge of releasing the returned buffer with simReleaseBuffer.
Lua
synopsis
string[] tags=sim.readCustomDataBlockTags(int objectHandle)
Lua
parameters
Similar to the C-function counterpart.
Lua
return values
Similar to the C-function counterpart.
Python
synopsis
list tags=sim.readCustomDataBlockTags(int objectHandle)