Description
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Removes voxels from an OC tree. See also sim.insertVoxelsIntoOctree and the other OC tree related functions. |
C/C++ synopsis
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simInt simRemoveVoxelsFromOctree(simInt octreeHandle,simInt options,const simFloat* pts,simInt ptCnt,simVoid* reserved) |
C/C++ parameters |
options: bit-coded:
bit0 set (1): specified points are relative to the OC tree reference frame, otherwise they are relative to the world reference frame
pts: a pointer to the voxel positions specified as X/Y/Z coordinates. Set to nullptr to remove all voxels
ptCnt: the number of point coordinates contained in pts
reserved: reserved for future extensions. Set to nullptr
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C/C++ return value
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-1 if operation was not successful, otherwise the total number of voxels in the OC tree
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Lua synopsis
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int totalVoxelCnt=sim.removeVoxelsFromOctree(int octreeHandle,int options,float[] points) |
Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Similar to the C-function counterpart
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Python synopsis |
int totalVoxelCnt=sim.removeVoxelsFromOctree(int octreeHandle,int options,list points) |