Description
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Builds a transformation matrix based on a position vector and Euler angles. See also the section about positions, orientations and transformations |
C/C++ synopsis
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simInt simBuildMatrix(const simFloat* position,const simFloat* eulerAngles,simFloat* matrix)
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C/C++ parameters |
position: pointer to 3 simFloat values
eulerAngles: pointer to 3 simFloat values
matrix: pointer to 12 simFloat values
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C/C++ return value
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-1 if operation was not successful
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Lua synopsis
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float[12] matrix=sim.buildMatrix(float[3] position,float[3] eulerAngles)
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Lua parameters |
position: table to 3 values
eulerAngles: table to 3 values
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Lua return values
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matrix: table containing the transformation matrix
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Python synopsis |
list matrix=sim.buildMatrix(list position,list eulerAngles) |