Regular API function
sim.changeEntityColor
Description
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Changes the color of an entity, and returns its original color. Currently only takes into account collections and shapes. See also sim.restoreEntityColor. |
C/C++ synopsis
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C/C++ parameters |
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C/C++ return value
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Lua synopsis
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map[] originalColorData=sim.changeEntityColor(int entityHandle,float[3] newColor,int colorComponent=sim.colorcomponent_ambient_diffuse)
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Lua parameters |
entityHandle: the handle of a entity
newColor: a table to 3 rgb values, each between 0-1
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Lua return values
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Python synopsis |
list originalColorData=sim.changeEntityColor(int entityHandle,list newColor,int colorComponent=sim.colorcomponent_ambient_diffuse) |
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