Description
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Retrieves the linear or angular velocity of a joint. The velocity is a measured velocity (i.e. from one simulation step to the next), and is available for all joints in the scene.
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C/C++ synopsis
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simInt simGetJointVelocity(simInt jointHandle,simFloat* velocity)
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C/C++ parameters |
jointHandle: handle of a joint.
velocity: a pointer that will receive the velocity.
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C/C++ return value
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-1 if operation was not successful
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Lua synopsis
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float velocity=sim.getJointVelocity(int jointHandle) |
Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Similar to the C-function counterpart
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Python synopsis |
float velocity=sim.getJointVelocity(int jointHandle) |