Description
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Retrieves the size factor of a scene object. The size factor is different from the real object size. Use this to be able to adapt to scaling operations. See also the other size and scaling functions. |
C/C++ synopsis
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simFloat simGetObjectSizeFactor(simInt objectHandle)
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C/C++ parameters |
objectHandle: handle of the scene object
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C/C++ return value
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size factor or negative value in case of an error
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Lua synopsis
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float sizeFactor=sim.getObjectSizeFactor(int objectHandle)
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Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Similar to the C-function counterpart
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Python synopsis |
float sizeFactor=sim.getObjectSizeFactor(int objectHandle) |