Regular API function
simScaleObject / sim.scaleObject
Description
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Scales specified objects in a non-isometric fashion, if possible (i.e. some objects can be fully isometrically scaled, others have 2 or all 3 axes linked). See also the other size and scaling functions. |
C/C++ synopsis
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simInt simScaleObject(simInt objectHandle,simFloat xScale,simFloat yScale,simFloat zScale,simInt options) |
C/C++ parameters |
objectHandle: the handle of the object to scale.
xScale/yScale/zScale: the scaling factors along the object's x, y and z-axis.
options: reserved for future extension. Keep at 0.
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C/C++ return value
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-1 if operation was not successful
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Lua synopsis
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sim.scaleObject(int objectHandle,float xScale,float yScale,float zScale,int options=0)
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Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Python synopsis |
sim.scaleObject(int objectHandle,float xScale,float yScale,float zScale,int options=0) |
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