Description
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Sets the explicit handling flags for a scene object. See also sim.getExplicitHandling.
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C/C++ synopsis
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simInt simSetExplicitHandling(simInt objectHandle,int explicitFlags)
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C/C++ parameters |
objectHandle: handle of a scene object.
explicitFlags: the explicit handling flags. For now only bit 0 is used
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C/C++ return value
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-1 if operation was not successful
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Lua synopsis
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sim.setExplicitHandling(int objectHandle,int explicitFlags)
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Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Python synopsis |
sim.setExplicitHandling(int objectHandle,int explicitFlags) |