Regular API function

simSetObjectColor / sim.setObjectColor

Description Sets the color of a scene object. See also other rendering related functions.
C/C++
synopsis
simInt simSetObjectColor(simInt objectHandle,simInt index,simInt colorComponent,simFloat* rgbData)
C/C++
parameters
objectHandle: handle of the object
index: the zero-based index of the color, if the object has several colors
colorComponent: a color component
rgbData: red, green and blue components of the color (3 values)
C/C++
return value
-1 if operation was not successful, 0 if the index was not found in the object, 1 otherwise.
Lua
synopsis
sim.setObjectColor(int objectHandle,int index,int colorComponent,float[3] rgbData)
Lua
parameters
Similar to the C-function counterpart
Lua
return values
Python
synopsis
sim.setObjectColor(int objectHandle,int index,int colorComponent,list rgbData)

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