Regular API function
simSetShapeColor / sim.setShapeColor
Description
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Sets the color of a shape. See also other rendering related functions. |
C/C++ synopsis
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simInt simSetShapeColor(simInt shapeHandle,simChar* colorName,simInt colorComponent,simFloat* rgbData)
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C/C++ parameters |
shapeHandle: handle of the shape
colorName: name of a color. Can be nullptr, but if a name is provided, only shapes (or sub-entities of them) with a same color name will be modified. If colorName is @compound, then all individual colors of a compound shape can be set at once.
rgbData: red, green and blue components of the color (3 values), or the transparency value (1 value)
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C/C++ return value
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-1 if operation was not successful
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Lua synopsis
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sim.setShapeColor(int shapeHandle,string colorName,int colorComponent,float[3] rgbData)
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Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Python synopsis |
sim.setShapeColor(int shapeHandle,string colorName,int colorComponent,list rgbData) |
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