Description
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Removes a script. Not all script types can be removed, and it will also depend on whether simulation is running or not. See also sim.addScript.
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C/C++ synopsis
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simInt simRemoveScript(simInt scriptHandle) |
C/C++ parameters |
scriptHandle: handle of the script to remove or sim.handle_all to remove all scripts
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C/C++ return value
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-1 if operation was not successful
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Lua synopsis
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sim.removeScript(int scriptHandle) |
Lua parameters |
Similar to the C-function counterpart. Additionally you can specify sim.handle_self to have the script remove itself.
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Lua return values
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Python synopsis |
sim.removeScript(int scriptHandle) |