Description
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Removes an object from an OC tree, as voxel subtractions. See also sim.insertObjectIntoOctree, sim.removeVoxelsFromOctree and the other OC tree related functions. |
C/C++ synopsis
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simInt simSubtractObjectFromOctree(simInt octreeHandle,simInt objectHandle,simInt options,simVoid* reserved) |
C/C++ parameters |
objectHandle: the handle of the object to subtract. Only potentially collidable objects are supported
options: reserved. Set to 0
reserved: reserved for future extensions. Set to nullptr
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C/C++ return value
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-1 if operation was not successful, otherwise the total number of voxels in the OC tree
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Lua synopsis
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int totalVoxelCnt=sim.subtractObjectFromOctree(int octreeHandle,int objectHandle,int options) |
Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Similar to the C-function counterpart
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Python synopsis |
int totalVoxelCnt=sim.subtractObjectFromOctree(int octreeHandle,int objectHandle,int options) |