Regular API function
simCloseScene / sim.closeScene
Description
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Closes current scene, and switches to another open scene. If there is no other open scene, a new scene is then created. Can only be called from an add-on, or from the sanbox script, when called from Lua. See also sim.loadScene and sim.saveScene. |
C/C++ synopsis
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simInt simCloseScene() |
C/C++ parameters |
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C/C++ return value
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-1 if operation was not successful, otherwise the current scene index.
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Lua synopsis
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int result=sim.closeScene() |
Lua parameters |
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Lua return values
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Similar to the C-function counterpart
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Python synopsis |
int result=sim.closeScene() |
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