Vision callback functions
Child scripts, or customization scripts can include a vision callback function (which is one of many system callback functions), when associated with a vision sensor. When present for a given vision sensor, then the system will call the callback function everytime a new image was acquired or applied, allowing the user to perform image processing. This is the case with following API functions: sim.handleVisionSensor, sim.checkVisionSensor, sim.checkVisionSensorEx, and sim.setVisionSensorImg.
Some conditions apply as to the location of the vision callback function: if a vision callback function is present in a child script as well as in a customization script, both attached to the vision sensor, then the child script will be called first, and the customization script second.
Following represents an empty vision callback function:
function sysCall_vision(inData)
-- We have:
-- inData.handle : the handle of the vision sensor.
-- inData.resolution : the x/y resolution of the vision sensor
-- inData.clippingPlanes : the near and far clipping planes of the vision sensor
-- inData.viewAngle : the view angle of the vision sensor (if in persp. proj. mode)
-- inData.orthoSize : the ortho size of the vision sensor (if in orth. proj. mode)
-- inData.perspectiveOperation : true if the sensor is in persp. proj. mode
local outData={}
outData.trigger=false -- true if the sensor should trigger
outData.packedPackets={} -- a table of packed packets. Can be accessed via e.g. sim.readVisionSensor
return outData
end
Image processing can be performed by using various API functions. The vision plugin exports a few very simple image processing functions. Many more image processing functions are supported via the image plugin (OpenCV wrapper).
Following represents a simple edge detection vision callback function, that triggers and returns a packet of data (based on the vision plugin functions):
function sysCall_vision(inData)
simVision.sensorImgToWorkImg(inData.handle)
simVision.edgeDetectionOnWorkImg(inData.handle,0.1)
simVision.workImgToSensorImg(inData.handle)
local outData={}
outData.trigger=true
local packetData={1.0,42.123,129.3}
outData.packedPackets={sim.packFloatTable(packetData)}
return outData
end
Following represents a vision callback function, that draws a circle onto the acquired image (based on the image plugin functions):
function sysCall_vision(inData)
local imgHandle=simIM.readFromVisionSensor(inData.handle)
local center={inData.resolution[1]/2,inData.resolution[2]/2}
local radius=(inData.resolution[1]+inData.resolution[2])/8
simIM.circle(imgHandle,center,radius,{255,0,255},4)
simIM.writeToVisionSensor(imgHandle,inData.handle)
simIM.destroy(imgHandle)
end
In Python, a vision callback function can only be implemented via a non-threaded script, and it should be explicitly activated with a luaExec command:
#python
#luaExec additionalFuncs={'sysCall_vision'}
def sysCall_vision(inData):
pass
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